![]() ![]() ![]() Otherwise you'll have to wait until the game's global release. If you're not in Canada you can create a Canadian iTunes account to get it. You can download GodFinger 2 on the Canadian App Store right now. It certainly makes the game a little more competitive and interesting, if less friendly. You're able to essentially conquer other players this way. Now you're able to take your followers to other people's worlds, battle their followers, and steal their resources. It's in how you're able to interact with other people that GodFinger 2 seems to have potentially improved the most. It wanted you to tell your friends on in the game and social media what you were doing - it was all that kind of thing. We weren't a fan of the first game's rather weak social game aspirations. Special Weapon Effects Our voice will not be silenced Fires slower-moving projectiles. You'll still need to ensure they're kept happy, and rewarded for their accomplishments. It can be obtained from trading with the Seraph Vendor in Oasis in True Vault Hunter Mode and Normal or as a rare drop from Master Gee the Invincible in Ultimate Vault Hunter Mode. You can create new types such as barbarians, archers, and pyromancers this time around. Next you'll need to shape your planet and defend it from invaders.īut the meat of the game is in growing and managing your followers. GodFinger puts the power of a god in players’ hands. You choose your elemental affinity - maybe ice or fire - and then watch your planet grow accordingly. However, it was taken down shortly because of an update. Contents 1 History 2 Tutorial 3 How to Play 4 Followers 5 Resources 6 Coins 7 Gems 8 Hearts 9 Buildings History GodFinger 2 was originally launched in 2015. It is a sequel to GodFinger, which was taken down on March 31, 2013. It seems to be more of the same world-creating, follower-obtaining, planet defending stuff. GodFinger 2 is a god game made by JiggeryPokery. This is the sequel to the just-above-average 2010 god game GodFinger, obviously. Last modified February 22nd, 2023.Oi, all you wannabe Canadian gods out there, DeNA has soft-launched GodFinger 2 in your App Store. Know about this game? Add your expertise to help preserve this entry in video game history! Players can visit their Plus+ friends that also play the game to look at their planet. Since the planet is round this means the player has to try and get them into orbit. The game keeps records of the players who managed to throw followers the furthest. The player can pick up followers and drop or throw them anywhere he wants to assign them to buildings, or just have plain fun. If the player doesn't want to wait for things to complete he or she can use "Awe" a virtual currency which is sometimes earned, but can also be bought for real money. This is also persistent, thus the player needs to return to the game from time to time or progress will halt. Having followers work for long periods of time will drain their energy causing them to fall asleep. Other buildings can serve to keep your followers happy or fit. Some buildings such as a farm generate money which can be used to be construct additional buildings. If the player starts building and quits the game, the building might be finished by the time the player returns hours later.īuildings serve different goals. Each building needs to be constructed by followers and takes time. Leveling up allows the player to unlock higher tech buildings that grant access to more functionality. The followers will start out in a prehistoric age where the player can only let them build very simple buildings. Additional benefits from leveling up include an increasing planet size and more followers. Experience points required to level up are granted by performing powers. DeNA Soft-Launches ‘Godfinger 2’ in the Canadian App Store Novemby Jared Nelson Back in 2010, Ngmoco’s Godfinger was among the first wave of free to play, highly social. Powers are restricted by level, meaning that the player will slowly receive the power as he levels up. Godly powers include the ability to cause rain, floods, lightning, raise terrain, lower terrain and others. ![]() Mana is received over time and even when the player is not in the game. Mana is gained by having your followers worship you at your shrine. The player has several divinely powers to play around with. On the surface of the planet some followers walk around. The player starts out with a small barren planet. GodFinger is a persistent God simulation game that gives the player control over his own world. ![]()
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